You’ve spent months creating a basketball-playing robot, the Dunk-O-Matic, and you’re excited to demonstrate its capabilities. Until you read an advertisement: “See the Dunk-O-Matic face human players and automatically adjust its skill to create a fair game for every opponent!” That’s not what you were told to create. Can you recalibrate your robot to make it a fair match? Dan Katz shows how.
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